Mar 3, 2020
Sully and Cardell discuss Shadow of the Colossus with Visual Effects artist Mark Wood - boss fights that wonderfully realize the fantasy of fighting a truly massive foe, and the narrative cohesion that follows feeling bad about a great victory.
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Feb 25, 2020
Sully and Cardell discuss Fire Emblem: The Blazing Blade with producer Jennie Hsu - permadeath, compelling characters, and the art of crafting a story driven tactical experience.
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This episode is sponsored by Proletariat, Inc....
Feb 18, 2020
Sully and Cardell discuss League of Legends with QA member Sebastian Rodriguez - how League of Legends introduces a thousand micro-decisions that you need to stack up to a winning match.
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This episode is sponsored by Proletariat,...
Feb 11, 2020
Sully and Cardell discuss Bioshock with QA member Caleb Wheeler - how environment design and the creative presentation of information can keep a player locked into a game experience, in spite of their realized fears.
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This...
Feb 4, 2020
Sully and Cardell discuss Pokemon: Emerald with Producer Paul Murray - what it brings to the Pokemon series, and why it's so compelling.
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This episode is sponsored by Proletariat, Inc. Join the team here: